Resident Evil Requiem Surges, Becomes Franchise’s Best Bet

With sales topping 7 million copies and strong Metacritic scores, Resident Evil Requiem has turned 2026’s biggest horror conversation into something bigger than a release-date buzz—especially for a franchise celebrating its 30th anniversary.
Halfway through 2026, the games keep coming—but one title has already started to feel like the anchor. Resident Evil Requiem. the ninth mainline entry in Capcom’s iconic survival horror series. is already selling at a breakneck pace. moving more than 7 million copies and drawing the kind of “best-in-the-series” talk that franchises rarely get this deep into their history.
That timing matters. 2026 is also the 30th anniversary of Resident Evil. and the franchise has been building toward this moment since it redefined itself with Resident Evil 7: Biohazard and Resident Evil Village. Requiem follows that comeback and leans into its biggest pitch: a game that doesn’t just continue the formula—it pushes it into new shape.
The new protagonist, Grace Ashcroft (Angela Sant’Albano), is an FBI analyst pulled into a string of gruesome deaths. Her work leads her to the abandoned Wrenwood Hotel. a place tied to her past: her mother was killed there eight years ago. Grace’s investigation then intersects with Leon S. Kennedy (Nick Apostolides), a former Raccoon City police officer now working as a special operative agent. Leon is best known as the protagonist of Resident Evil 4. a title many players still cite as a defining moment for action-horror.
Requiem’s plot turns personal fast. Leon is sent to find a missing police officer, and as the two cases connect, Grace and Leon have to uncover the truth behind the original incident in Raccoon City while also facing the inner demons that brought them back to the same trail of horrors.
The gameplay is built around switching that emotional gear on purpose. Players control both Grace and Leon. Grace’s sections focus on puzzles. stealth. and evading enemies. which changes how tension builds because she can only run—meaning every encounter can feel closer. sharper. and harder to shake. Leon’s segments return to action-centric combat. including melee skills and shooting mechanics. giving players the more direct kind of release that balances the fear-focused segments.
There’s also a new mechanic layered into the familiar structure: The Blood Collector. It adds another strategic layer beyond the standard run-and-gun rhythm, asking players to think more carefully about what they’re carrying and what they’re doing as the story unfolds.
Requiem doesn’t arrive in a vacuum. Its franchise history is practically part of its sales pitch: Resident Evil 2 redefined horror through management mechanics and its camera view. while Resident Evil 4 reinvented action horror with its tightly paced experience. Requiem’s strongest claim is that it brings the best of that heritage together rather than replacing it. It keeps the blend fans recognize. but it’s presented as a culmination—one that finally leans into both horror and action without tipping too far toward either side.
And the numbers are backing the hype. With an 89 critic consensus on Metacritic, it ranks as number five on the year there, and it holds a 9.3 user rating. That matters because it’s the kind of critical and player alignment that tends to widen a game’s audience beyond its usual horror core.
The awards picture is complicated, though. No Resident Evil game has ever won Game of the Year at the Game Awards. Resident Evil 2. Resident Evil Village. and Resident Evil 4 have all been nominated—but Requiem has never had that particular door open for the franchise. Even with its momentum. the case for a win is shaky: the available claim is that its rating is lower than all previous Game of the Year winners. and juggernauts are expected to arrive in the fall.
Those fall heavy hitters are already part of the calendar conversation. The roster includes Wolverine in September. Grand Theft Auto VI in the holiday season. and the just-confirmed The Legend of Zelda: Ocarina of Time remake. There’s also the pressure on other releases. with many games reportedly delaying their release to 2027 out of fear of Grand Theft Auto VI overshadowing them.
At the moment. Resident Evil Requiem sits as the frontrunner in a very specific race—one that’s still too early to crown. but hard to ignore. Half of the year is done. and the argument being made is that no other game is better than Requiem right now. including among heavy hitters such as Pragmata. described as a “wonderfully innovative sci-fi shooter.”.
If you want the full setup: Resident Evil Requiem was released on February 27, 2026. Its ESRB rating is Mature 17+ for Intense Violence, Blood and Gore, Strong Language, and In-Game Purchases. It’s available now on PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.
The broader franchise moment is also pulling focus. An upcoming film directed by Zach Cregger—known for Weapons—is scheduled to tie into the 30th anniversary stretch, giving Requiem even more gravity as Resident Evil’s spotlight widens beyond gaming.
For now, the question isn’t whether Requiem can compete. It’s whether the rest of the year—and whatever arrives alongside Grand Theft Auto VI—can knock a 30-years-in franchise out of the position it’s already carved for itself.
Resident Evil Requiem Resident Evil 30th anniversary Leon S. Kennedy Grace Ashcroft Angela Sant'Albano Nick Apostolides Metacritic 89 9.3 user rating Game of the Year Game Awards February 27 2026 Wrenwood Hotel Zach Cregger Nintendo Switch 2