Gold in Subnautica 2: vents, damage, and the chase

Needing to find Gold in Subnautica 2 is the game telling you it’s time to leave the relative safety of the shallows and start exploring the ocean’s harsher regions. It starts out as a rare resource, but once you get past a very specific and frankly terrifying point, finding Gold becomes the least of your worries. Here’s how to get it. How to get Gold in Subnautica 2 The only place you can reliably find Gold in Subnautica 2 is around the superheated geothermal vents
east of the Lifepod. You’ll need the Heat Tolerance adaptation from the third Angel Comb to safely collect Gold, as you’ll quickly start to take damage as the water temperature rises. The hot water field where you find your first bits of Gold is about 350 to 500 meters directly west of the Lifepod. The gold there comes in two varieties. The larger Gold deposits require a Sonic Resonator to properly mine, but you can find the occasional smaller outcropping you can break with a
tool — or your bare hands, in a pinch. You’ll want to gather as much Gold as you can because many of the mid-game upgrades require it or things you can make with it. Strong Acid is the main offender, requiring a unit of both Gold and Sulphur to manufacture. Gold becomes much more common when you cross the vast chasm, escape the Collector Leviathan that guards the gap, and reach the Alien Ruins research outpost 1,000+ meters east of the Lifepod. There’s a hole
underneath the ruined habitat that leads down into a massive chamber filled with geothermal vents, and gold there is plentiful in the extreme. That remains true as you continue exploring east. There is at least one geothermal cave for every few hundred meters you explore, though by the time you encounter them, you likely have other material needs. As with most other materials, you can install a Scanner module in your base to hunt for Gold deposits within 300 meters of the Scanner. For more
on Subnautica 2, check out our dedicated game page.
Subnautica 2, Gold locations, geothermal vents, Heat Tolerance adaptation, Sonic Resonator, Strong Acid, Alien Ruins