Technology

Epic plans Fortnite skins to work across games

Epic says Unreal Engine 6 will let developers build games that use a player’s Fortnite skins and also create new skins that work with Fortnite. The move lands as Epic tries to stabilize Fortnite’s momentum after job cuts, while also facing pushback over its ge

Epic has been selling the idea of an interconnected, interoperable gaming future for years. This time, it’s putting down a concrete bet: with Unreal Engine 6, it wants to make Fortnite skins portable across other games.

At Epic’s State of Unreal keynote. Marcus Wassmer. Epic’s EVP of development. said the company is “tackling this problem first” because it wants to prove the concept with a system complex enough to matter—while also keeping the payoff tightly tied to players. His pitch is simple: respect what people paid for, and carry those purchases across an ecosystem of games.

In practical terms, Epic says the plan is two-sided. Developers would be able to make games that use a player’s Fortnite skins. Epic also wants to enable other creators to build skins that work with Fortnite.

If that works—and if developers actually choose to implement it—the result could be more than a novelty for Fortnite. Players who’ve spent heavily on skins could finally wear them while playing something else. whether that’s a completely different style of game or a themed crossover fantasy like John Wick or a Stormtrooper Samurai-style look.

But there’s a catch. Epic can open the door, yet support still has to be built into each game. That means developer effort, integration work, and incentives that make the project worth it instead of just another optional tech layer feeding back into Epic’s Fortnite universe.

Epic’s timeline also keeps the promise at arm’s length. Unreal Engine 6 is targeted for an early access release at the end of 2027. The full release is expected “12-18 months later,” leaving developers waiting on tools before they can even begin building ways to allow Fortnite skins in their games.

The announcement arrives while Fortnite itself is under pressure. In March, Epic laid off more than 1,000 workers after a dropoff in Fortnite engagement. Fortnite remains huge—Hannah Lowry said on stage that it has 75 million monthly active users—but the game is no longer at its peak size. and Epic is pushing new ways to keep players moving.

Those changes include more gaming crossovers, and a planned shift toward a Roblox-like “Discover” screen. The idea is to feature different experiences when you boot up Fortnite instead of dropping players straight into the lobby. Epic is also building a “persistent universe” with Disney. though that effort hasn’t come to fruition after being announced more than two years ago.

The skins plan is meant to help build the same kind of connected world—even if the timelines and developer buy-in remain the question mark.

The other question mark is how Epic is handling generative AI. During State of Unreal coverage this week. Epic described how it uses generative AI to assist with making art for Fortnite. It also said it would add an experimental MCP plugin to Unreal Engine so developers can connect LLMs to their projects—aiming to help generate assets and other parts of development.

On stage, Epic announced a planned Fortnite crossover featuring Vampire Survivors, the indie hit from Poncle. But Poncle reacted sharply. In a statement. Poncle said it would be “reviewing” the collaboration after “today’s news about gen AI usage by Epic to create all sort [sic] of game assets. including Fortnite characters.”.

Taken together. Epic’s pitch reads like a push to make its platform more interoperable while defending its development direction at the same time. One part is about players carrying their identity across games. The other part is about whether the industry—and partners—will be comfortable with the tools being used behind the scenes.

Epic Games Unreal Engine 6 Fortnite skins interoperable metaverse game development generative AI MCP plugin LLMs Vampire Survivors crossover Poncle Fortnite Discover

4 Comments

  1. I don’t get it. They fired people but now they’re building a whole intergame thing? Seems backwards. Also “respect what people paid for” sounds like PR.

  2. If it’s real then finally I can wear my John Wick skin somewhere else right? But I heard it only works if the other developers add support, so like… won’t most games just not? Also what if they remove the skin later.

  3. Epic is always “interconnected future” this and “portable skins” that, and then it’s still locked behind their launcher anyway. Unreal Engine 6 early access ending what, 2024? Half the time these plans take forever. I’ll believe it when my Stormtrooper Samurai skin shows up in some other game without a headache.

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