Ed Tech Digest spotlights seven new learning tools

A new Ed Tech Digest post rounds up tools and interactives—from a geography game and UNESCO’s online museum to National Geographic’s ocean-temperature explainer and Google’s Pinpoint—curated for classroom-ready learning.
Ten years ago. the writer behind the occasional “Ed Tech Digest” began collecting what they call “three or four links” they believe are useful for ed tech—sometimes built around Web 2.0 apps. This week’s digest continues that tradition, offering a fresh set of learning stops that lean heavily on interactivity.
One link kicks off with the note “And this is still going on,” shared by Larry Ferlazzo on December 11, 2025 at 6:54 AM.
The geography game Country Recall takes center stage next. The post describes it as a simple challenge that asks you to name as many countries as possible, and it’s being added to “The Best Online Geography Games.”
From geography to culture, the digest points readers to UNESCO’s interactive online museum of lost and stolen cultural objects from around the world.
For news-reading that aims to be visually engaging, Ripple is flagged as a new aggregator from The Washington Post, and it’s being added to “The Best Visually Engaging News Sites.”
The digest also includes Hot Water, an interactive from National Geographic about rising ocean temperatures. The writer calls it “impressive. ” adds it to “The Best Sites For Learning About The World’s Oceans. ” and adds a practical warning: National Geographic “doesn’t have a good track record of leaving their interactives online for very long.”.
Another history-focused interactive follows with Deep Time, described as a project about the history of Australia’s aboriginal peoples. It’s being added to “The Best Sites To Learn About Australia.”
The final item is Google’s Pinpoint tool. The post says the writer “had never heard of” it before, but notes that it is now open to all, with the digest directing readers to a page to learn about it.
Taken together. the selection keeps returning to the same classroom-facing promise: learning that asks you to do something—name places. explore collections. track rising temperatures. and move through history—while the links themselves show how quickly education resources can appear. spread. and sometimes vanish.
Ed Tech Digest edtech interactive learning geography games UNESCO Ripple National Geographic Hot Water Deep Time Google Pinpoint
So this is like… homework websites? Hopefully kids aren’t just clicking and not learning lol.
I swear these tools disappear like in a week. If National Geographic “doesn’t have a good track record” then what’s the point? Also UNESCO museum stuff sounds cool but I’m guessing it’s too much for class.
Deep Time about Aboriginal peoples of Australia… isn’t that the same thing as the “lost cultural objects” thing? Like they’re all connected somehow. Kinda wild to bundle it with an ocean temp game??
Pinpoint from Google sounds like the thing that tracks your location, right? So why is that being called a classroom-ready learning tool? And Ripple aggregator from WaPo… feels like news but not really “learning,” idk. Also “Country Recall” sounds easy, but most kids already forget geography anyway.