Trending now

Call of Duty: Modern Warfare 4 Beta Patch Notes

Modes

  • Team Deathmatch
  • Domination
  • Hardpoint
  • Kill Confirmed 
  • Mobility Course
  • Kill Block 10v10 Gunfight

 

Featured Playlists  

  • Quick Play (Team Deathmatch, Domination, Hardpoint, Kill Confirmed)
  • Open Moshpit (Team Deathmatch, Domination, Hardpoint, Kill Confirmed)
  • Kill Block
  • Mobility Course 

 

Mobility Course 

MW4’s grounded movement prioritizes fluidity and freedom. We made a Mobility Course for players to learn, experiment, and master the system. Spend a few minutes learning the basics, or a few hours challenging yourself for the best time possible. Either way, you’ll feel the difference the next time you load into Multiplayer.

 

Weapons

Weekend One gives you access to 14 weapons that showcase MW4’s variety, personality, and balance. The team has worked hard on handling, presentation, and gameplay with the goal of delivering the best first-person gunplay we’ve ever made. Gunsmith lets you push the boundaries of each weapon’s capabilities, and Apex Attachments let you take those builds even further.

 

With weapon progression, we cut down redundant attachment grinding. Attachments you’ve already earned can be used on other guns as well, giving you more customization options faster as your arsenal expands.

 

We’ve spent countless hours playtesting these weapons, honing their designs, and dialing in the tuning, and we’re excited to finally get them into the hands of our players.

 

Here’s are some Apex Attachments the team suggests you try out in Beta:

  • The Han 86 transforms into the Han X20 Skybreaker. This advanced weapons system mounts to the top of the receiver and allows the platform to deploy 20mm airburst rounds which detonate at a specified distance.
  • The X-58 Nyx becomes the X-58 Void. Complete with a brass catcher and an extended, wrapped suppressor, the X-58 Void is the ultimate stealth platform – hiding enemy death markers and obfuscating the directional hit indicators of its targets.

 

Killstreaks 

In MW4’s Killstreak system, a kill still counts as a point no matter what mode you’re in. However, we want to make sure we reward objective players as well. With our new Smart Streak layer, taking a Domination Flag, holding a Hardpoint, or planting the Data Spike all contribute to your Killstreak Meter. 

 

Progression & Rewards 

Every Multiplayer match earns XP toward your Player Level, unlocking additional gameplay content as you progress through Beta.

 

During Weekend One, the level cap is Level 20. When the Open Beta begins in Weekend Two, the cap increases to Level 30, with additional Weapons, Equipment, Perks, Killstreaks, and rewards.

 

Here’s what you can earn throughout both weekends:

Leave a Reply

Your email address will not be published. Required fields are marked *

Are you human? Please solve:Captcha


Secret Link