Microsoft Reportedly Plans Xbox Handheld for 2027 and Next-Gen Console for 2028
Microsoft is reportedly expanding its hardware strategy for the Xbox brand, with internal planning documents pointing toward a potential handheld device in 2027 followed by a next-generation home console in 2028. The details, which surfaced through disclosures published by Fortune, outline a broader hardware initiative known internally as Project Helix.
Leadership at the gaming division has previously described Project Helix not as a single standalone piece of hardware, but rather as an expansive family of devices. This approach suggests that future iterations of the Xbox ecosystem will cater to multiple form factors, moving beyond the traditional living room console model to include portable gaming hardware and potentially other specialized devices.
Questions remain regarding the manufacturing and design of the rumored Xbox handheld. It is not yet clear whether Microsoft intends to build the portable device entirely in-house or continue leveraging external partnerships, such as its previous collaboration with Asus on the ROG Xbox Ally series. That device operates on Windows 11 and features an integrated Xbox gaming mode tailored for portable play.
Underpinning these hardware efforts is a multi-year strategic partnership between Microsoft and AMD to develop advanced processors and graphics architectures for future gaming systems. Industry analysts view this collaboration as a cornerstone for the Project Helix hardware lineup, ensuring that upcoming devices utilize cutting-edge silicon.

Financial projections regarding the next-generation home console have also emerged from the internal discussions. Reports indicate that without manufacturer hardware subsidies, the production cost and retail price of the upcoming console could range between $1200 and $1800, representing a substantial increase compared to historical console pricing.
Internal software alignment has presented both challenges and strategic shifts within the company. Discussions between the Windows team and the Xbox division previously involved debates over system architecture and priorities. Current indications suggest that the Xbox business unit is exercising greater influence over the platform’s direction to ensure the final product meets the expectations of traditional console players.
Alongside hardware developments, Microsoft is evaluating changes to the Xbox Game Pass subscription model. Potential adjustments under review include introduction of tiered options featuring ad-supported and ad-free choices, alongside standalone add-ons for specific use cases such as cloud gaming, console titles, and multiplayer functionality. These explorations follow earlier adjustments to Game Pass strategy this year, during which management shelved planned price increases and reassessed the service’s market positioning to balance subscriber growth with profitability.
To date, Microsoft has not officially confirmed the release timelines, hardware specifications, or official branding for Project Helix. While current details remain based on internal documents and industry reports, the company’s ongoing efforts to merge the Windows and Xbox ecosystems, deepen hardware partnerships with AMD, and explore portable form factors indicate a major upcoming evolution for the Xbox brand.
